Unity tutorial 10
For this weeks unity tutorial I was coming to near the end of finishing up my game. There were still a couple of things I need to add and fix in the game before it is fully finished. I need to add a start menu to the game so when the player opens the game there not thrown into the actual game straight away. I also need to try and fix the problem I'm having with the run animation. Where after I add the animation to the player once I hit run he runs in the air rather than on the ground.
I first went with adding a start menu to the game. I found a tutorial on YouTube by Brackys which was quite helpful and easy to follow. I tried to fit the color scheme and background with the style I was going for in the game. I created the start screen by making a new scene and then adding the text and image behind on a panel. Once the panel had all the text and imagery I went into my build settings and placed the menu and the game itself in the build order. So when you open the game it starts at the menu then goes to the game.
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